package com.yanqu.road.server.gameplayer.module.activity.tomb.cmd;


import com.yanqu.road.entity.activity.ActivityInfo;
import com.yanqu.road.message.YanQuMessage;
import com.yanqu.road.pb.tomb.Tomb;
import com.yanqu.road.server.cmd.base.AbstractCommand;
import com.yanqu.road.server.command.Cmd;
import com.yanqu.road.server.gameplayer.GamePlayer;
import com.yanqu.road.server.gameplayer.module.activity.tomb.TombMgr;
import com.yanqu.road.server.gameplayer.module.activity.tomb.TombModule;
import com.yanqu.road.server.manger.player.GamePlayerMgr;
import com.yanqu.road.server.protocol.ClientProtocol;
import com.yanqu.road.server.protocol.CrossProtocol;
import com.yanqu.road.server.protocol.GameErrorCode;
import com.yanqu.road.server.protocol.GameProtocol;
import com.yanqu.road.sync.message.SyncResponse;


@Cmd(code = GameProtocol.S_TOMB_CONFIG_INFO, desc = "古墓配置信息")
public class TombConfigInfo extends AbstractCommand {

    private Tomb.TombConfigInfoResp.Builder respBuilder;

    @Override
    public boolean parseData(YanQuMessage packet) throws Exception {
        return true;
    }

    @Override
    public void execute(GamePlayer player, YanQuMessage packet) throws Exception {
        this.respBuilder = Tomb.TombConfigInfoResp.newBuilder();
        ActivityInfo activityInfo = TombMgr.getActivityInfo();
        if (activityInfo == null) {
            this.respBuilder.setRet(GameErrorCode.E_ACTIVITY_NOT_OPEN);
            player.sendPacket(ClientProtocol.U_TOMB_CONFIG_INFO, this.respBuilder);
            return;
        }


        player.getModule(TombModule.class).getConfigInfo(this.respBuilder);
        player.sendPacket(ClientProtocol.U_TOMB_CONFIG_INFO, this.respBuilder);
    }

    @Override
    public void sendData(GamePlayer player) {

    }

    @Override
    public boolean isDebug() {
        return false;
    }

    @Override
    public String getRequestData() {
        return super.getRequestData();
    }
}
